AI Insights · Timothy · October 2024
Top 5 2D Cartoon Games Performance on Unified Platform in Central America Q3 2024
Explore the performance trends of the top 2D cartoon games in Central America during Q3 2024, including insights on downloads, revenue, and active users.
In the third quarter of 2024, Offline Games - No Wifi Games by Moreno Maio saw a notable decline in weekly downloads, starting from approximately 469K in early July to around 204K by the end of September. Meanwhile, its weekly revenue showcased a small peak at $381 in mid-July before stabilizing around $300 by the end of the quarter. Weekly active users experienced a peak of about 1.58M in mid-August, followed by a slight decrease to approximately 1.5M by the end of September.
2 3 4 Player Games by Jochem Bergman maintained a steady weekly download rate, fluctuating around 220K to 256K in July before tapering off to around 182K in late September. The app also sustained a robust user base, with weekly active users peaking at approximately 2.73M in early August and settling at 2.48M by the end of the quarter.
Snake.io - Fun Online Snake by Kooapps showed a strong start in weekly downloads, with numbers reaching 228K in mid-August before declining to 145K by the end of September. Revenue for Snake.io saw a gradual rise, reaching a peak of $344 in mid-September. Active users peaked at 1.49M in late August, before seeing a gradual decline to about 1.26M by the end of the quarter.
Pou by Zakeh Limited experienced a peak in weekly downloads of 248K in late July, followed by a decline to 144K by the end of the quarter. Revenue showed fluctuations, with a high of $2.4K in mid-July, and settled around $1.5K in late September. Active users hovered around 8M at the beginning, decreasing to approximately 6.9M towards the end of September.
Lastly, My Talking Tom 2 from Outfit7 Limited saw weekly downloads starting at 164K, peaking at 192K in late July, and then declining to 122K by the end of September. Revenue showed a stable trend, with a peak of $400 in late July, before settling at $350 by the end of the quarter. Weekly active users remained relatively stable, starting at 2.1M, peaking at 2.19M in late July, and ending at 1.99M in September.
These insights are based on data from Sensor Tower, providing a comprehensive view of the app performance in Central America during Q3 2024. For more detailed analytics and insights, visit Sensor Tower's platform.